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Archive for May, 2010

Kim Lajoie – great tips for mixing and mastering

May 31, 2010 Leave a comment

http://kimlajoie.wordpress.com/

I’ve followed some of his tips and I can safely say he knows what he’s talking about. Enjoy.

Categories: Uncategorized

One full hour Beardyman

May 14, 2010 Leave a comment

I think this bloke is pretty damn talented. Impressive use of the Korg Kaoss Pad (he has around 3 or 4 of those)

Categories: awesome, music

FM comparison at signaltonoize.com

May 6, 2010 Leave a comment

Link

I don’t have much to say about this. This comparison only proves that:

1. FM8 is really close to the real thing.

2. The software certainly is cleaner: no dust accumulating or noisy outputs by which you could identify it in such “blind” tests.

3.  People will still say hardware is better when comparing individual patches, millisecond by millisecond but will probably get confused when trying to identify which is which from a dense mix.

Even though I’ve stated the above conclusions, I will still buy an original Yamaha FM synth because I care about my CPU and RAM and it will also have sentimental value.

Categories: hardware, software

Rectifying my position on analog

May 3, 2010 Leave a comment

Well, I have to admit – I was somewhat right: you can get pretty damn close with enough antialiasing. I have found one of the most incredible free VSTs I ever came across: CableGuys Curve

It’s absolutely brilliant. It barely scratches the CPU and it simply delivers: one simple sine wave or filtered saw wave has a lot of low end, enough harmonics to keep it bright and enough to avoid passing the Nyquist. It sounds static, but so does the Pulse, since it’s very very stable for an analog synth.

I’ll do some comparative demos one of these days to put an end to this once and for all.

Categories: hardware, software

What has developing become?

May 2, 2010 4 comments

I’ve been holding this in me for a long time, but right now I’m quite intrigued by the fact that ReBirth, among other mingajingleftillionmillionjillion applications, has been ported on the iPhone, iPad and iPod Touch. Note that this was a free application. The ported version costs a reasonable $6.99.

So what? It’s a good thing, right? I can simply use the app on the train, in the car, waiting at McDonald’s for my ‘food’… And it’s dirt cheap. In fact, it’s so cheap, that every owner of an “uncapitalized-i-capitalized-p” product will buy it. I’m sorry I can’t find that article in which some dude earned around $300k in one month with one iP App (the iBoobs, maybe?)

Quite shortly after the iPhone was released, every single news item on every digital music, gaming, video-related webjournal became i-centrical, because all the developers rushed like flies wanting a piece of the…pie. I did some research of my own. It appears that “Apple draws its customer base from a higher-income demographic than the mainstream personal computer market.” Well now!

Now, don’t get me wrong, I can see the evolution of things. Back in the old days, a computer was as big as a room and could only do one task at a time. Then we had personal computers, then laptops, which gained a lot of popularity over the years, and now we have the iPhone (or iPad, which is a bit bigger in case you’re as blind as a neurosurgeon). But is this the future? People with incredible eyesight and bone-like fingers zooming in and twiddling various parameters? Musicians showing up with a pocket device which everybody has, singing into it to every copycat who uses the exact same app and does the exact same thing by the time he gets home?

It seems that I’m the only one who’s a bit skeptical about all this. Well, if you’re happy with your touch guitars, touch pianos and whatnot, what can I say? Go future. I’m only wondering what will be next.

In the meantime, there’s a Jean Michel Jarre concert in June. I wonder if he’ll show up with his 50 pound Jupiter 8 (among many other massive instruments) or with his(?) 135g iPhone with Arturia Jupiter-8V installed.

Until then, I’ll just go back in my cave.

Categories: software
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